Most of my work right now is design engineering: making product behavior real enough to test, govern, and ship. That pulls me toward material on systems, uncertainty, and socio-technical design — the disciplines that took the question of “what should this thing do” seriously long before AI agents made it fashionable again.

This is the list I’m working through in 2026. Click any cover for why I’m reading it and how it helps the work — with one for pleasure, marked as such, which doesn’t help with the job at all and is the better for it.